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Oculus Quest Development (CPU Cycles)
1Likes
21Views
2019Nov 20
Far from a mindless shooter, this game is suppose to be a survival game from the perspective of a network invading program. This is the start of that game-play, with CPU Cycles. These are basically food you need to survive. You burn through them move, jumping, grappling, and healing from your own buffer attacks. Also health is based on a Buffer system. If the enemy guns pump you full of too much data too quickly, your little cyber brain pops. You do the same them. Lots of tweaking to do to make the game challenging, and it still lacks many other parts. But now it's starting to show a bit of what it's meant to be.

Max SMoke

1.36K subscribers